Students try to make shapes with Sphero robots as they are introduced to block coding. The roll block is put to the test as students explore how Sphero changes its movement based on orientation, speed, and duration. Students also get introduced to the lights and sound blocks.
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Students have a sense of the capabilities that they can program Sphero to do. This activity gives students the basis to use Sphero in creative and innovative ways to show their understanding in all subject areas.
K-2, 3-5, 6-8, 9-12, CTE, coding, sphero, computational thinker
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